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Creating the undersea world of Subnautica

Creating the undersea world of Subnautica

Unity
Published by: Research Desk Released: Sep 09, 2021

How does an indie studio port a highly successful franchise to a completely new platform without compromising gameplay or tying up their top engineers for months?

The challenges

Solving memory and frame rate issues to port to a new platform

Platforms

PC, PlayStation, Xbox, Nintendo Switch

Project staff

28 animators, artists, designers, and programmers

Location

Distributed around the globe